iOS Engineer - Remote or Bozeman, MT

  • onXmaps, Inc.
  • Remote (Bozeman, MT, USA)
  • Jul 18, 2022
Full time Engineering Software Software Development

Job Description

ABOUT onX

onX is a pioneer in digital outdoor navigation. With offices in Missoula and Bozeman, Montana, we are inspired by the landscapes that surround us. We bring our outdoor passion to work every day with a singular goal–to awaken the adventurer in everyone. We do this by engineering industry-leading technology, and by crafting dynamic outdoor experiences. 

Through multiple years of growth, we haven’t lost our entrepreneurial ethos at onX. We offer a fast-paced, tech-forward environment where ownership and accountability are essential.

WE ARE LOOKING FOR

onX is seeking a talented iOS Engineer with a passion for product development. As an onX iOS Engineer, you will be involved in full life cycle software development including architecture, development, testing, and deployment. We practice product-focused engineering with an emphasis on autonomy, so you’ll be asked to participate in planning/road-mapping, user story mapping / MVP creation exercises and work closely with our designers. Your focus will be on building new and innovative features from end to end in areas of UGC data. This is a great opportunity to be a part of a dynamic growing company focused on making an impact on the business. This position will report to the Manager of Software Development for Data Automation.  

LOCATION

Missoula, MT; Bozeman, MT; or Remote from the USA only.  Additionally, being authorized to work in the U.S. is a precondition of employment. We do not sponsor work visas (of any kind ) for this position at this time. 

RESPONSIBILITIES

(Essential Job Duties)

  • Write clean and maintainable Swift code

  • Work closely with designers to create engaging user experiences

  • Collaborate with the product team in an agile environment to break down requirements, and plan and estimate tasks in order to implement and launch new user stories.

  • Participate in the iOS team architecture and code standard discussions

  • Identify a path to add business value in our engineering implementations through deep understanding of data

  • Develop new user-facing features with reusability and modularity in mind.

  • Ensure the technical feasibility of UI/UX designs and Communicate technical costs and tradeoffs to Product, Design, and other stakeholders.

  • Review pull requests in a timely manner

  • Create ideas and solutions that pertain your team’s quarterly mission

  • Collaborate effectively with other team members and stakeholders

  • Lead by example - embody our company values

REQUIRED QUALIFICATIONS

  • BS Computer Science or equivalent experience
  • 5+ years in the software industry total
  • 3+ years working on the iOS platform; experience with a published app is strongly preferred
  • 3+ years of Swift experience
  • Proficiency in GIT (particularly rebasing)
  • Solid understanding of Concurrency on Apple (GCD, Operation Queues)
  • Command of Auto Layout both in Storyboards and Code
  • Networking experience communicating with a remote server

PREFERRED QUALIFICATIONS

  • Experience with some form of persistence (SQLite, CoreData, etc.)
  • Some exposure to Continuous Integration and/or Testing
  • Working knowledge of Objective C
  • Familiarity with mapping technologies and libraries
  • Ability to work effectively with a distributed team
  • Experience building mobile applications focused on offline and edge-of-service performance
  • Familiarity with GraphQL